Lead Game Analytics Specialist
(aka Data Engineer)
Activision Analytic Services
Specialties and Skills
- Data Quality and Governance
- Streaming and Batch Processing
- Model/ML Development/Deployment
- Clear, Concise Presentations
- Roadmap Development
- SLA-Based Direction
- Time Protection
Distributed Web Services
- API Design
- Efficiency Improvements
- Any language, any database
- Language Agnostic
- Single Page Applications
- Application Security
- Large-scale System Design
Lead Game Analytics Engineer at Activision
Led a team of 3 engineers building a versatile orchestration platform for data engineering, ETL, web applications, ML model development, ML model deployment, and simulation.
Built data engineering for, analyzed, built dashboards, and simulated game systems for studio engineers and designers in Call of Duty Infinite Warfare, World War II, and Black Ops 4 .
Developed and evangelized an eSports data ingestion and aggregation system ultimately used in broadcast graphics and data analysis for Call of Duty World League from 2016 - 2019.
Senior Code Typist at Rafflecopter
Architected and developed system for processing entries with composable and testable middleware, asynchronous queues (see portfolio), and microservices in node.js and clojure.
Developed DevOps infrastructure with custom SaltStack setup and then containerized Kubernetes setup, including nginx load balancers and database management. (See portfolio)
Developed payment processor adapter with Stripe.
Senior Engineer at Under Armour
Architected gradual rewrite of the system for an order of magnitude improvement in usability and efficiency.
Improved web page loading speed with both frontend efficiency improvements and backend rendering algorithm changes.
Developed batch-based recommendations engine to replace Omniture on ua.com.
Software Engineer at Northrop Grumman
Developed Synthetic Aperture RADAR (SAR) implementation in distributed high-throughput embedded system on specialty SIMD processers in C++.
Developed C++ middleware systems for created reusable, composable components for various use cases on embedded and hosted systems.
Developed advances in Synthetic Aperture SONAR (SAS) algorithm for specific users and use cases.
Design Topics Matrix
|Distributed Systems Design|
|ML Platform Design|
|Data Lake Design|
BS Applied Math, Georgia Tech
Graduated with Highest Honor in Applied Mathematics, with a minor in Computer Science and a certificate in Entreprenuership.
MS Applied Math, Johns Hopkins
Graduated from Johns Hopkins Engineering for Professionals program in Applied and Computational Mathematics, focusing on stochastic processes and optimization.